I found the other font that I’m making to be too… I don’t know. I just don’t like the feel, maybe because I think it is directionless. I tried making several others which looked okay in paper, but turned out to be horrible on the screen, mainly because of my pen tool (im)prowess. However, I managed to cook up something really nice.
I’ve always wanted a slightly bendy r, so when I tried putting it on screen, it looked good. The n followed. I fought my way into creating the a, and then the i and d followed. I tested it on FontLab Studio’s quick test, and it looked really horrible. It looked like a font for zoo games. Haha.
I reworked the glyphs and then followed up with b, starting from a mirrored d. Lowercase p and q followed, mostly from modified mirrors of b and d. I don’t know why, but o and l came in last. By then, I have formed a rather friendly feel to the font with the slightly-bended ascenders. So far, here is the result:
I plan to modify b (and q) later. Spacing is obviously still off.
I only have a week or so before the semester starts, which means less development time. I wonder, when would I reach the joys of kerning? Haha.
Update
After working my ass off for several hours, I managed to somewhat regulate the weights of the glyphs. I’ve added new glyphs as well, but still no lc s. I’m going to take a break first.


Typo. It’s brake.
<3
By: anony moose on November 17, 2008
at 2:42 am